Monday, 6 May 2013

Space Ship Modelling

Here i come up with my space ship modelling which i worked on the past weekend. just basic shape is done....now heading to start detailing it...and quite happy with current work because Anthony told that i have a good topology in my model....which i work so hard on topology and i want him to say this when i show him and he did...so im happy. yeay...haha.










These exhaust are rotate able so the ship can land in y-axis. 

9 comments:

  1. It looks awesome, can't wait to see it detailed and animated!

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    1. me either.....haha...well start the texturing part once done with modelling

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  2. Your hard work has paid off, Manoj. Looks good! Have you got a name for it?

    And I'm glad Anthony's comments made you happy :)

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  4. Have you managed to sort out the vertices problems, Manoj?

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    1. Yes I did, for temporary. I delete the edges and the vertices and reconnect them manually and positioned them accordingly to the shape. But I have to ask Anthony to know whether is there any other way to fix it because yesterday we were little busy with the lighting and rendering stuff in his class, so I missed the chance to ask him. I will ask him on Thursday, Adil.

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