Tuesday, 18 June 2013

Treatment for my final short animation film.

Treatment for my final animation

Title          : F1 Race
Duration: 2 min

Formula One, also known as Formula1 or F1 and referred to officially as the FIA Formula One World Championship, is the highest class of single-seat auto racing. These are high speed cars. The storyline of this animation is a F1 race ending in terrible accident.
The idea of this is how it will look like if a F1 car gets an accident when it’s travelling in high speed on track. There are totally seven scenes in this short animation. First scene, there are 7 F1 cars on track ready to go, waiting for the signal. Red signal change to green, the cars begins the journey to the victory. Since I am planning to give the realistic look, this animation is going to be in 3D.
So the cars are going to be model in 3d software which known as Maya and the F1 track environment going to be model in 3Ds max. As per lectures advice, planned to use some game engines to give the real life speed to the cars so it will look realistic. Some scenes and made to show the speed like placing the camera close to the ground and cars going passing through the camera and the camera shakes a little because of the speed. Creating in 3D doesn’t give the realistic feel. It needs very good composition with multiple passes. So, for the animation I’m going to render several passes individually like ambient occlusion, reflection, lighting, shadow pass and so on. For the transition between the scenes I am not going to use smooth transition because it will distract the speed. For the music perspective I have decide to use the real F1 car sound effects which will suits the animation perfectly.

Finally, in this animation the viewer’s will able to see a high speed car collision from different perspective and from the driver’s perspective too. With real sound effect and able to feel the real accident feel.


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Storyboard and environment reference 










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Car model reference




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Circuit Map




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Demo