Treatment for my final animation
Title : F1 Race
Duration: 2 min
Formula One, also known as Formula1 or F1
and referred to officially as the FIA Formula One World Championship, is the
highest class of single-seat auto racing. These are high speed cars. The
storyline of this animation is a F1 race ending in terrible accident.
The idea of this is how it will look like
if a F1 car gets an accident when it’s travelling in high speed on track. There
are totally seven scenes in this short animation. First scene, there are 7 F1
cars on track ready to go, waiting for the signal. Red signal change to green,
the cars begins the journey to the victory. Since I am planning to give the
realistic look, this animation is going to be in 3D.
So the cars are going to be model in 3d
software which known as Maya and the F1 track environment going to be model in
3Ds max. As per lectures advice, planned to use some game engines to give the
real life speed to the cars so it will look realistic. Some scenes and made to
show the speed like placing the camera close to the ground and cars going passing
through the camera and the camera shakes a little because of the speed.
Creating in 3D doesn’t give the realistic feel. It needs very good composition
with multiple passes. So, for the animation I’m going to render several passes
individually like ambient occlusion, reflection, lighting, shadow pass and so
on. For the transition between the scenes I am not going to use smooth
transition because it will distract the speed. For the music perspective I have
decide to use the real F1 car sound effects which will suits the animation
perfectly.
Finally, in this animation the viewer’s
will able to see a high speed car collision from different perspective and from
the driver’s perspective too. With real sound effect and able to feel the real
accident feel.
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Storyboard and environment reference
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Car model reference
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Circuit Map
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Demo



